Libraries
There are two libraries and they solve different problems.
| Organization Library | Palatial Asset Library | |
|---|---|---|
| What | Assets your organization has published for reuse across its workspaces. | Palatial’s public catalog of SimReady assets (NVIDIA SimReady conversions, curated collections, community assets). |
| Who sees it | Members of your organization. | Everyone, at library.palatial.cloud. |
| Who adds to it | Workspace members, by publishing an asset. | Palatial. |
| Cost to use | Free to import into a workspace. | Free to browse; import into a workspace and export as normal. |
Organization Library
Section titled “Organization Library”Publishing
Section titled “Publishing”Open a READY asset > Publish to Organization Library. Choose the name and tags. The published copy is a snapshot: later edits to the source asset don’t change the library entry until you publish an update, and the library card tells members when an update is available.
Reusing
Section titled “Reusing”From any workspace in the organization: Create > From library (or drag from the library panel into a scene). The asset is copied into the workspace as a new asset with full history. Editing the copy doesn’t affect the library entry.
Updating and removing
Section titled “Updating and removing”The publisher, workspace admins, and organization admins can publish an update or unpublish. Unpublishing doesn’t delete copies already imported into workspaces.
Searching and filtering
Section titled “Searching and filtering”Search by name, tag, and description. Filters: input type, behavior (single / parts / articulated), simulator, collision level, triangle budget, workspace of origin, creator, date. The same facets exist in the workspace asset list.
Palatial Asset Library
Section titled “Palatial Asset Library”Browse at library.palatial.cloud. Collections group assets by use (hand tools, pantry, medical, NVIDIA SimReady). Each asset page shows the same viewer as the platform, the physics values, and the settings it was built with. Generate your own opens the platform with the asset’s settings as a starting point.
Library assets are already SimReady; importing one into a workspace gives you an asset you can edit, reprocess for a different simulator, or export immediately.
Permissions
Section titled “Permissions”| Organization owner / admin | Organization member | |
|---|---|---|
| Browse the Organization Library | ✓ | ✓ |
| Import a library asset into a workspace you can edit | ✓ | ✓ |
| Publish an asset to the library | ✓ | only if the organization policy “Members can promote to library” is on |
| Update or remove a library entry | ✓ |
Workspace Guests can browse but not import. Roles and permissions.
Related: Organizations vs workspaces, Roles and permissions.